Difference between the System.Array.CopyTo() and System.Array.Clone()

What’s the difference between the System.Array.CopyTo() and System.Array.Clone()?


The Clone() method returns a new array (a shallow copy) object containing all the elements in the original array. The CopyTo() method copies the elements into another existing array. Both perform a shallow copy. A shallow copy means the contents (each array element) contains references to the same object as the elements in the original array. A deep copy (which neither of these methods performs) would create a new instance of each element's object, resulting in a different, yet identical object.

So the difference are :

1- CopyTo require to have a destination array when Clone return a new array.
2- CopyTo let you specify an index (if required) to the destination array.
Edit:

Remove the wrong example.


One other difference not mentioned so far is that

  • with Clone() the destination array need not exist yet since a new one is created from scratch.
  • with CopyTo() not only does the destination array need to already exist, it needs to be large enough to hold all the elements in the source array from the index you specify as the destination.

As stated in many other answers both methods perform shallow copies of the array. However there are differences and recommendations that have not been addressed yet and that are highlighted in the following lists.

Characteristics of System.Array.Clone:

  • Tests, using .NET 4.0, show that it is slower than CopyTo probably because it uses Object.MemberwiseClone;
  • Requires casting the result to the appropriate type;
  • The resulting array has the same length as the source.

Characteristics of System.Array.CopyTo:

  • Is faster than Clone when copying to array of same type;
  • It calls into Array.Copy inheriting is capabilities, being the most useful ones:
    • Can box value type elements into reference type elements, for example, copying an int[] array into an object[];
    • Can unbox reference type elements into value type elements, for example, copying a object[] array of boxed int into an int[];
    • Can perform widening conversions on value types, for example, copying a int[] into a long[].
    • Can downcast elements, for example, copying a Stream[] array into a MemoryStream[] (if any element in source array is not convertible to MemoryStream an exception is thrown).
  • Allows to copy the source to a target array that has a length greater than the source.

Also note, these methods are made available to support ICloneable and ICollection, so if you are dealing with variables of array types you should not use Clone or CopyTo and instead use Array.Copy or Array.ConstrainedCopy. The constrained copy assures that if the copy operation cannot complete successful then the target array state is not corrupted.


Both perform shallow copies as @PatrickDesjardins said (despite the many misled souls who think that CopyTo does a deep copy).

However, CopyTo allows you to copy one array to a specified index in the destination array, giving it significantly more flexibility.


object[] myarray = new object[] { "one", 2, "three", 4, "really big number", 2324573984927361 };

//create shallow copy by CopyTo
//You have to instantiate your new array first
object[] myarray2 = new object[myarray.Length];
//but then you can specify how many members of original array you would like to copy 
myarray.CopyTo(myarray2, 0);

//create shallow copy by Clone
object[] myarray1;
//here you don't need to instantiate array, 
//but all elements of the original array will be copied
myarray1 = myarray.Clone() as object[];

//if not sure that we create a shalow copy lets test it
myarray[0] = 0;
Console.WriteLine(myarray[0]);// print 0
Console.WriteLine(myarray1[0]);//print "one"
Console.WriteLine(myarray2[0]);//print "one"

the source