Node.js Piping the same readable stream into multiple (writable) targets

You have to create duplicate of the stream by piping it to two streams. You can create a simple stream with a PassThrough stream, it simply passes the input to the output.

const spawn = require('child_process').spawn;
const PassThrough = require('stream').PassThrough;

const a = spawn('echo', ['hi user']);
const b = new PassThrough();
const c = new PassThrough();

a.stdout.pipe(b);
a.stdout.pipe(c);

let count = 0;
b.on('data', function (chunk) {
  count += chunk.length;
});
b.on('end', function () {
  console.log(count);
  c.pipe(process.stdout);
});

Output:

8
hi user

The first answer only works if streams take roughly the same amount of time to process data. If one takes significantly longer, the faster one will request new data, consequently overwriting the data still being used by the slower one (I had this problem after trying to solve it using a duplicate stream).

The following pattern worked very well for me. It uses a library based on Stream2 streams, Streamz, and Promises to synchronize async streams via a callback. Using the familiar example from the first answer:

spawn = require('child_process').spawn;
pass = require('stream').PassThrough;
streamz = require('streamz').PassThrough;
var Promise = require('bluebird');

a = spawn('echo', ['hi user']);
b = new pass;
c = new pass;   

a.stdout.pipe(streamz(combineStreamOperations)); 

function combineStreamOperations(data, next){
  Promise.join(b, c, function(b, c){ //perform n operations on the same data
  next(); //request more
}

count = 0;
b.on('data', function(chunk) { count += chunk.length; });
b.on('end', function() { console.log(count); c.pipe(process.stdout); });

You can use this small npm package I created:

readable-stream-clone

With this you can reuse readable streams as many times as you need


For general problem, the following code works fine

var PassThrough = require('stream').PassThrough
a=PassThrough()
b1=PassThrough()
b2=PassThrough()
a.pipe(b1)
a.pipe(b2)
b1.on('data', function(data) {
  console.log('b1:', data.toString())
})
b2.on('data', function(data) {
  console.log('b2:', data.toString())
})
a.write('text')

I have a different solution to write to two streams simultaneously, naturally, the time to write will be the addition of the two times, but I use it to respond to a download request, where I want to keep a copy of the downloaded file on my server (actually I use a S3 backup, so I cache the most used files locally to avoid multiple file transfers)

/**
 * A utility class made to write to a file while answering a file download request
 */
class TwoOutputStreams {
  constructor(streamOne, streamTwo) {
    this.streamOne = streamOne
    this.streamTwo = streamTwo
  }

  setHeader(header, value) {
    if (this.streamOne.setHeader)
      this.streamOne.setHeader(header, value)
    if (this.streamTwo.setHeader)
      this.streamTwo.setHeader(header, value)
  }

  write(chunk) {
    this.streamOne.write(chunk)
    this.streamTwo.write(chunk)
  }

  end() {
    this.streamOne.end()
    this.streamTwo.end()
  }
}

You can then use this as a regular OutputStream

const twoStreamsOut = new TwoOutputStreams(fileOut, responseStream)

and pass it to to your method as if it was a response or a fileOutputStream