Android global variable

You can extend the base android.app.Application class and add member variables like so:

public class MyApplication extends Application {

    private String someVariable;

    public String getSomeVariable() {
        return someVariable;
    }

    public void setSomeVariable(String someVariable) {
        this.someVariable = someVariable;
    }
}

In your android manifest you must declare the class implementing android.app.Application (add the android:name=".MyApplication" attribute to the existing application tag):

<application 
  android:name=".MyApplication" 
  android:icon="@drawable/icon" 
  android:label="@string/app_name">

Then in your activities you can get and set the variable like so:

// set
((MyApplication) this.getApplication()).setSomeVariable("foo");

// get
String s = ((MyApplication) this.getApplication()).getSomeVariable();

You can use a Singleton Pattern like this:

package com.ramps;

public class MyProperties {
private static MyProperties mInstance= null;

public int someValueIWantToKeep;

protected MyProperties(){}

public static synchronized MyProperties getInstance() {
        if(null == mInstance){
            mInstance = new MyProperties();
        }
        return mInstance;
    }
}

In your application you can access your singleton in this way:

MyProperties.getInstance().someValueIWantToKeep

This global variable works for my project:

public class Global {
    public static int ivar1, ivar2;
    public static String svar1, svar2;
    public static int[] myarray1 = new int[10];
}


//  How to use other or many activity
Global.ivar1 = 10;

int i = Global.ivar1;

You could use application preferences. They are accessible from any activity or piece of code as long as you pass on the Context object, and they are private to the application that uses them, so you don't need to worry about exposing application specific values, unless you deal with routed devices. Even so, you could use hashing or encryption schemes to save the values. Also, these preferences are stored from an application run to the next. Here is some code examples that you can look at.


Use SharedPreferences to store and retrieve global variables.

SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(this);
String userid = preferences.getString("userid", null);