How to correctly implement a BackgroundWorker with ProgressBar updates?

As you haven't shown your full BackgroundWorker code, I can't tell if you have implemented it correctly. As such, all I can do is to show you a simple working example of updating a ProgressBar control:

UserControl XAML:

<UserControl x:Class="WpfApplication1.Views.TestView"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
    mc:Ignorable="d" 
    d:DesignHeight="300" d:DesignWidth="300" Loaded="UserControl_Loaded">
    <ProgressBar x:Name="progressBar" Height="25" Margin="20" Minimum="0" 
        Maximum="50" />
</UserControl>

MainWindow XAML:

<Window x:Class="WpfApplication1.MainWindow"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:Views="clr-namespace:WpfApplication1.Views"
    Title="MainWindow" Height="350" Width="525">
    <Views:TestView />
</Window>

UserControl code behind:

using System.ComponentModel;
using System.Threading;
using System.Windows;
using System.Windows.Controls;

namespace WpfApplication1.Views
{
    public partial class TestView : UserControl
    {
        private BackgroundWorker backgroundWorker = new BackgroundWorker();

        public TestView()
        {
            InitializeComponent();
            backgroundWorker.WorkerReportsProgress = true;
            backgroundWorker.ProgressChanged += ProgressChanged;
            backgroundWorker.DoWork += DoWork;
            // not required for this question, but is a helpful event to handle
            backgroundWorker.RunWorkerCompleted += BackgroundWorker_RunWorkerCompleted;
        }

        private void UserControl_Loaded(object sender, RoutedEventArgs e)
        {
            backgroundWorker.RunWorkerAsync();
        }

        private void DoWork(object sender, DoWorkEventArgs e)
        {
            for (int i = 0; i <= 100; i++)
            {
                // Simulate long running work
                Thread.Sleep(100);
                backgroundWorker.ReportProgress(i);
            }
        }

        private void ProgressChanged(object sender, ProgressChangedEventArgs e)
        {
            // This is called on the UI thread when ReportProgress method is called
            progressBar.Value = e.ProgressPercentage;
        }

        private void BackgroundWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
        {
            // This is called on the UI thread when the DoWork method completes
            // so it's a good place to hide busy indicators, or put clean up code
        }
    }
}