Declaring a variable inside or outside an foreach loop: which is faster/better?
Which one of these is the faster/better one?
This one:
List<User> list = new List<User>();
User u;
foreach (string s in l)
{
u = new User();
u.Name = s;
list.Add(u);
}
Or this one:
List<User> list = new List<User>();
foreach (string s in l)
{
User u = new User();
u.Name = s;
list.Add(u);
}
My newbie-developing skills tells me the first one is better, but a friend of mine tells me im wrong, but could not give me a good reason why the second one is better.
Is there any difference in performance at all?
Solution 1:
Performance-wise both examples are compiled to the same IL, so there's no difference.
The second is better, because it more clearly expresses your intent if u
is only used inside the loop.
Solution 2:
In any case, the best way would be to use a constructor that takes a Name... or, otherwise, exploit curly-brace notation:
foreach (string s in l)
{
list.Add(new User(s));
}
or
foreach (string s in l)
{
list.Add(new User() { Name = s });
}
or even better, LINQ:
var list = l.Select( s => new User { Name = s});
Now, while your first example could, in some cases, be unperceptibly faster, the second one is better because it's more readable, and the compiler may discard the variable (and omit it altogether) since it's not used outsid the foreach
's scope.
Solution 3:
A declaration does not cause any code to be executed, so it's not a performance issue.
The second one is what you mean, and you're less likely to make a stupid error if you do it the second way, so use that. Always try to declare variables in the smallest scope necessary.
And besides, the better way is to use Linq:
List<User> users = l.Select(name => new User{ Name = name }).ToList();