Project structure for MVVM in WPF

Solution 1:

You have described the usual or common folder layout. From experience, I prefer to add a separate folder (or project in large applications) for the model data type, such as the typical Person class that you mentioned. The reason that I do this is because this often becomes one of the biggest projects. I also split it into the following sub folders:

DataTypes
    Collections
    Enums
    Interfaces

I also have separate folders (or projects in large applications) for the application Converter classes, extension method classes, utility (or service) classes. Finally, I have test projects that pretty much match the application folder structure. In total, this is roughly what my folders look like:

Solution

    Third Party Libraries <<< (Solution Folder)

    StartUp Project
        Images
        Resources

    Converters

    DataTypes
        Collections
        Enums
        Interfaces <<< (For Data Type classes)

    Extensions

    Models
        Data Controllers
        Data Providers
        Interfaces <<< (For swapping Model classes out in test projects)

    Utilities (Or Services)
        Interfaces <<< (For swapping Utilities classes out in test projects)

    View Models
        Commands

    Views
        Attached Properties
        Controls

UPDATE >>>

Projects, like folders, just provide levels of separation. They also help me to map out my application namespaces. For example, code classes in the Collections folder/project will be in the ApplicationName.DataTypes.Collections namespace. Classes in the Data Providers folder/project will have the ApplicationName.Models.DataProviders namespace.

Furthermore, in large applications, my project names come from their location in this hierarchy... for example, my DataTypes project is actually called ApplicationName.DataTypes and my Models project is called ApplicationName.Models. The Collections and DataProviders parts are folders, along with all of the items past the second level, eg. Enums, Images, Commands, etc.

Solution 2:

Most people use the "standard" structure you mentioned:

  • Model/
    • CarModel.cs
    • DriverModel.cs
  • ViewModel/
    • CarViewModel.cs
    • DriverViewModel.cs
  • View/
    • CarView.xaml
    • DriverView.xaml

I think the reason why it's popular is because some people will argue that you should be able to put Models, ViewModels and Views in different assemblies.

Also with this structure, you can easily add folders for other WPF stuffs: Converters/, Resources/, etc.

Within my team, we use this structure but we pluralize the names (so Models/ViewModels/Views).

However, most of the time, model classes are defined in other assemblies/namespace; in that case, we don't even have a Models/ folder.

For large projects, we add subfolders into the Models/, ViewModels/ and Views/

For the sake of completeness, it's worth mentioning that you may find a few people using a "feature driven" structure:

  • Car/
    • CarModel.cs
    • CarViewModel.cs
    • CarView.xaml
  • Driver/
    • DriverModel.cs
    • DriverViewModel.cs
    • DriverView.xaml

But it's very uncommon.