Your thoughts on "Large Scale C++ Software Design" [closed]

Solution 1:

I've read it, and consider it a very useful book on some practical issues with large C++ projects. If you have already read a lot about C++, and know a bit about physical design and its implications, you may not find that much which is terribly "new" in this book.

On the other hand, if your build takes 4 hours, and you don't know how to whittle it down, get a copy, read it, and take it all in.

You'll start writing physically better code quite quickly.

[Edit] If you want to start somewhere, and can't immediately get a hold of the book, I found the Games From Within series on physical structure useful even after reading Large Scale C++ design.

Solution 2:

Interestingly, "More C++ Gems" contains a shortened (to 88(!) pages) version of Lakos' book, which can also be browsed (fully, I believe, as it belongs to the first half of the book) online at Google books.

So, enjoy everyone interested:)