play .wav sound file encoded in base64 with javascript
That doesn't look like the correct way to use the Audio constructor for HTMLAudioElement / <audio>
.
Slight adjustment
var snd = new Audio("data:audio/wav;base64," + base64string);
snd.play();
If it works in console but not in script, it may be getting garbage collected, in which case scope it so it will stay
var Sound = (function () {
var df = document.createDocumentFragment();
return function Sound(src) {
var snd = new Audio(src);
df.appendChild(snd); // keep in fragment until finished playing
snd.addEventListener('ended', function () {df.removeChild(snd);});
snd.play();
return snd;
}
}());
// then do it
var snd = Sound("data:audio/wav;base64," + base64string);
var snd = new Audio("data:audio/x-wav;base64, <URI data>");
snd.play();
There is no need to declare splash as an object variable.
Base64 conversion can be done easily from: https://dopiaza.org/tools/datauri/index.php