Calling Python script from C++ and using its output

Here is a solution to embed the execution of your python module from within your C++ application. It's not better or worst than forking/executing your python script through a system call, it just is a different way to do it. Whether it is best or not depend on your context and usage.

Some time ago I have coded a way to load python modules as plugins to a C++ application, here's the interesting part.

Basically, you need to #include <Python.h>, then Py_Initialize() to start your python interpreter.

Then you do import sys, using : PyRun_SimpleString("import sys");, and you can load your plugin by doing PyRun_SimpleString('sys.path.append("path/to/my/module/")').

To exchange values between C++ and Python, things get harder, you have to to transform all your C++ objects into python objects (starting line 69 in my script).

Then you can call your function using PyObject_Call_Object(...), using all the python objects you created as arguments.

You get the return value, and transforms all those values in C++ objects. And don't forget the memory management in all that!

To end your python interpreter, a simple call to Py_Finalize().

It really looks harder than it is really, but you have to be really careful doing this, because it could lead to leaks, security issues etc..


Try using POSIX's popen() instead of system(). It pipes stdin/stdout of child process to returned file handle.

FILE* in = popen(command.c_str(), "r");

fscanf(in, ... // or some other method of reading

pclose(in);