Objective-C implicit conversion loses integer precision 'NSUInteger' (aka 'unsigned long') to 'int' warning
I'm working through some exercises and have got a warning that states:
Implicit conversion loses integer precision: 'NSUInteger' (aka 'unsigned long') to 'int'
#import <Foundation/Foundation.h>
int main (int argc, const char * argv[])
{
@autoreleasepool {
NSArray *myColors;
int i;
int count;
myColors = @[@"Red", @"Green", @"Blue", @"Yellow"];
count = myColors.count; // <<< issue warning here
for (i = 0; i < count; i++)
NSLog (@"Element %i = %@", i, [myColors objectAtIndex: i]);
}
return 0;
}
Solution 1:
The count
method of NSArray
returns an NSUInteger
, and on the 64-bit OS X platform
-
NSUInteger
is defined asunsigned long
, and -
unsigned long
is a 64-bit unsigned integer. -
int
is a 32-bit integer.
So int
is a "smaller" datatype than NSUInteger
, therefore the compiler warning.
See also NSUInteger in the "Foundation Data Types Reference":
When building 32-bit applications, NSUInteger is a 32-bit unsigned integer. A 64-bit application treats NSUInteger as a 64-bit unsigned integer.
To fix that compiler warning, you can either declare the local count
variable as
NSUInteger count;
or (if you are sure that your array will never contain more than 2^31-1
elements!),
add an explicit cast:
int count = (int)[myColors count];
Solution 2:
Contrary to Martin's answer, casting to int (or ignoring the warning) isn't always safe even if you know your array doesn't have more than 2^31-1 elements. Not when compiling for 64-bit.
For example:
NSArray *array = @[@"a", @"b", @"c"];
int i = (int) [array indexOfObject:@"d"];
// indexOfObject returned NSNotFound, which is NSIntegerMax, which is LONG_MAX in 64 bit.
// We cast this to int and got -1.
// But -1 != NSNotFound. Trouble ahead!
if (i == NSNotFound) {
// thought we'd get here, but we don't
NSLog(@"it's not here");
}
else {
// this is what actually happens
NSLog(@"it's here: %d", i);
// **** crash horribly ****
NSLog(@"the object is %@", array[i]);
}
Solution 3:
Change key in Project > Build Setting "typecheck calls to printf/scanf : NO"
Explanation : [How it works]
Check calls to printf and scanf, etc., to make sure that the arguments supplied have types appropriate to the format string specified, and that the conversions specified in the format string make sense.
Hope it work
Other warning
objective c implicit conversion loses integer precision 'NSUInteger' (aka 'unsigned long') to 'int
Change key "implicit conversion to 32Bits Type > Debug > *64 architecture : No"
[caution: It may void other warning of 64 Bits architecture conversion].