How to make a copy of an object in C# [duplicate]
Properties in your object are value types and you can use the shallow copy in such a situation like that:
obj myobj2 = (obj)myobj.MemberwiseClone();
But in other situations, like if any members are reference types, then you need Deep Copy. You can get a deep copy of an object using Serialization
and Deserialization
techniques with the help of BinaryFormatter
class:
public static T DeepCopy<T>(T other)
{
using (MemoryStream ms = new MemoryStream())
{
BinaryFormatter formatter = new BinaryFormatter();
formatter.Context = new StreamingContext(StreamingContextStates.Clone);
formatter.Serialize(ms, other);
ms.Position = 0;
return (T)formatter.Deserialize(ms);
}
}
The purpose of setting StreamingContext
:
We can introduce special serialization and deserialization logic to our code with the help of either implementing ISerializable
interface or using built-in attributes like OnDeserialized
, OnDeserializing
, OnSerializing
, OnSerialized
. In all cases StreamingContext
will be passed as an argument to the methods(and to the special constructor in case of ISerializable
interface). With setting ContextState
to Clone
, we are just giving a hint to that method about the purpose of the serialization.
Additional Info: (you can also read this article from MSDN)
Shallow copying is creating a new object and then copying the nonstatic fields of the current object to the new object. If a field is a value type, a bit-by-bit copy of the field is performed; for a reference type, the reference is copied but the referred object is not; therefore the original object and its clone refer to the same object.
Deep copy is creating a new object and then copying the nonstatic fields of the current object to the new object. If a field is a value type, a bit-by-bit copy of the field is performed. If a field is a reference type, a new copy of the referred object is performed.
You can use MemberwiseClone
obj myobj2 = (obj)myobj.MemberwiseClone();
The copy is a shallow copy which means the reference properties in the clone are pointing to the same values as the original object but that shouldn't be an issue in your case as the properties in obj
are of value types.
If you own the source code, you can also implement ICloneable