Due to a bug that was fixed in C# 4, the following program prints true. (Try it in LINQPad)

void Main() { new Derived(); }

class Base {
    public Base(Func<string> valueMaker) { Console.WriteLine(valueMaker()); }
}
class Derived : Base {
    string CheckNull() { return "Am I null? " + (this == null); }
    public Derived() : base(() => CheckNull()) { }
}

In VS2008 in Release mode, it throws an InvalidProgramException. (In Debug mode, it works fine)

In VS2010 Beta 2, it doesn't compile (I didn't try Beta 1); I learned that the hard way

Is there any other way to make this == null in pure C#?


This observation has been posted on StackOverflow in another question earlier today.

Marc's great answer to that question indicates that according to the spec (section 7.5.7), you shouldn't be able to access this in that context and the ability to do so in C# 3.0 compiler is a bug. C# 4.0 compiler is behaving correctly according to the spec (even in Beta 1, this is a compile time error):

§ 7.5.7 This access

A this-access consists of the reserved word this.

this-access:

this

A this-access is permitted only in the block of an instance constructor, an instance method, or an instance accessor.


The raw decompilation (Reflector with no optimizations) of the Debug mode binary is:

private class Derived : Program.Base
{
    // Methods
    public Derived()
    {
        base..ctor(new Func<string>(Program.Derived.<.ctor>b__0));
        return;
    }

    [CompilerGenerated]
    private static string <.ctor>b__0()
    {
        string CS$1$0000;
        CS$1$0000 = CS$1$0000.CheckNull();
    Label_0009:
        return CS$1$0000;
    }

    private string CheckNull()
    {
        string CS$1$0000;
        CS$1$0000 = "Am I null? " + ((bool) (this == null));
    Label_0017:
        return CS$1$0000;
    }
}

The CompilerGenerated method doesn't make sense; if you look at the IL (below), it's calling the method on a null string (!).

   .locals init (
        [0] string CS$1$0000)
    L_0000: ldloc.0 
    L_0001: call instance string CompilerBug.Program/Derived::CheckNull()
    L_0006: stloc.0 
    L_0007: br.s L_0009
    L_0009: ldloc.0 
    L_000a: ret 

In Release mode, the local variable is optimized away, so it tries to push a non-existant variable on to the stack.

    L_0000: ldloc.0 
    L_0001: call instance string CompilerBug.Program/Derived::CheckNull()
    L_0006: ret 

(Reflector crashes when turning it into C#)


EDIT: Does anyone (Eric Lippert?) know why the compiler emits the ldloc?


I have had that! (and got proof too)

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