I spawned near a huge section of taint, and I'm fairly sure it's spreading. My panicking in the Minecraft chat room turned up the suggestion of turning off the spreading in the config file, so I dug out Thaumcraft.cfg, and found this:

# The chance per block update (1 in n) of the Taint biome spreading. 
# Setting it to 0 prevents the spread of Taint biomes.
I:biome_taint_spread=0

So...it seems like it's not spreading? Now, either I'm going crazy or there's something else causing it to spread. Could Tainticles and the like (tainted spiders, creepers, etc) cause it to be spreading?

In what ways can the taint spread?


Solution 1:

If there are any blocks marked to be infected they will turn to taint even after you disabled it in .cfg,but they won't spread afterwards.So make sure you give it enough time to really stop spreading before you declare yourself crazy.

Check your .cfg for "aura.Taintspawn" some people say you need to disable this but to me it looks like it is only a different name used for same setting,probably from older version.

Bodies of water (rivers,lakes,sea...) can't become tainted,but the taint as the infection can spread through them ; meaning,if you have 2 islands where only one of them is tainted,after enough time both of them will end up tainted.The taint will grow as it usually does through the water blocks,you just can't see it until it emerges on the surface somewhere else.In shallow waters sometimes you can see it spread on the seabed.

Even if you manage to completely stop the spreading of taint you can still infect the land by yourself using vials with taint,magic cauldron...or any similar pollutants.

If Tainted Creeper explodes outside tainted area,it will make even large crater and will also corrupt some blocks.

Tainted Testificates release gas that can make some tainted areas grow even more.

Tainted Sheep can vomit taint.