When should I use GCC's -pipe option?
Solution 1:
It doesn't usually make any difference
It has + and - considerations. Historically, running the compiler and assembler simultaneously would stress RAM resources.
Gcc is small by today's standards and -pipe
adds a bit of multi-core accessible parallel execution.
But by the same token the CPU is so fast that it can create that temporary file and read it back without you even noticing. And since -pipe
was never the default mode, it occasionally acts up a little. A single developer will generally report not noticing the time difference.
Now, there are some large projects out there. You can check out a single tree that will build all of Firefox, or NetBSD, or something like that, something that is really big. Something that includes all of X, say, as a minor subsystem component. You may or may not notice a difference when the job involves millions of lines of code in thousands and thousands of C files. As I'm sure you know, people normally work on only a small part of something like this at one time. But if you are a release engineer or working on a build server, or changing something in stdio.h, you may well want to build the whole system to see if you broke anything. And now, every drop of performance probably counts...
Solution 2:
In our experience with a medium-sized project, adding -pipe
made no discernible difference in build times. We ran into a couple of problems with it (sometimes failing to delete intermediate files if an error was encountered, IIRC), and so since it wasn't gaining us anything, we quit using it rather than trying to troubleshoot those problems.
Solution 3:
Trying this out now, it looks to be moderately faster to build when the source / build destinations are on NFS (linux network). Memory usage is high though. If you never fill the RAM and have source on NFS, seems like a win with -pipe.