How much health do the various enemies have?
Solution 1:
Swiped directly from the Payday 2 Weapons Spreadsheet
Enemy Health Headshot Mul
Security 30 3.00
GenSec 50 5.00
Cop 30 3.00
FBI 50 5.00
Swat 80 4.00
Heavy Swat 100 1.67
FBI Swat 130 3.25
FBI Heavy Swat 200 2.00
Sniper 40 2.00
Shield 100 1.67
Taser 360 1.80
Bulldozer 5500 22.92
Gangster 40 4.00
Biker 80 4.00
Cloaker 320 5.33
The spreadsheet also contains a section that answers your other question about how many bullets it takes to kill any particular enemy, but it's much too complex to copy and paste here.
Keep in mind that an unaware enemy will be immediately one-shotted no matter what weapon you have equipped. Another reason to stay in stealth as long as possible.
Solution 2:
An update for newer people getting into this thread.
Some of the stats shown in this thread might have been correct for their time but for now they are incorrect which is in most cases due to balance over time from OVERKILL, the creators of the game:
The first chart with enemy hitpoints is up to date. The second one isn't, enemies don't get the 1.7x hitpoint boost. They stay at the same health as on overkill and lower difficulty. The spawns however are slightly different and there are some new enemies not listed here such as Captain Winters and his shield guards and the black dozer.
Weapons such as the heavy eagle rifle and m308 deals 80 damage, not around 40-50 damage. That means that with the 2x multiplier on the Tan you do 160 damage.