Tutorials for Wii programming [closed]

I have a Nintendo Wii, and I've got devkitpro working to load some simple programs. The example source code that I've been able to find is very simplistic, such as drawing and rotating a simple shape.

I've been looking for more in depth tutorials, and I haven't been able to find much. Most of the applications available on wiibrew are open source, so I could look through those. However, I'd rather have something that's a little more geared towards teaching certain techniques, rather than have to browse through someone else's code to find the answer.

What are some good tutorials? Currently I'm stuck at just getting alpha (translucent) colours to work, but I'm also interested in getting lighting and other more advanced graphics techniques working.


I'm going to provide you with some nice links:

  • Getting started (dead)
  • Wii Programming (dead)
  • Wii Wiki about Homebrew
  • A Blogger who talks about Wii Programming
  • A big resource on Wii Development (dead)

Another very good resource is WiiBrew, here are some development specific links:

  • Tutorials
  • Debugging
  • Development Tools
  • DevkitPro
  • Getting started with Development
  • Developer Tips

I know you've been to WiiBrew before but it's a very good resource, even if you want to go advanced. Good luck and have fun programming for Wii! (But please, don't make another Fitness-game ;) )


What about this one? It doesn't go into more advanced stuff, but new tutorials are still being added.


Gamedev.net and DCEmu are 2 great homebrew game dev resources.

Gamedev.net has a lot of great articles, and forums.

DCEmu started as a Dreamcast Emulator website, but it's strong community is probably the current most active for all things game development.

I'm sure you will have a lot of fun reading these websites and their forums, and you will certainly find some tutorials there.


I know this doesn't answer your question, but thought it might be useful to someone else interested in Wii development:

http://unity3d.com/unity/features/wii-publishing