Using the Haversine Formula in Javascript
This code is working:
Number.prototype.toRad = function() {
return this * Math.PI / 180;
}
var lat2 = 42.741;
var lon2 = -71.3161;
var lat1 = 42.806911;
var lon1 = -71.290611;
var R = 6371; // km
//has a problem with the .toRad() method below.
var x1 = lat2-lat1;
var dLat = x1.toRad();
var x2 = lon2-lon1;
var dLon = x2.toRad();
var a = Math.sin(dLat/2) * Math.sin(dLat/2) +
Math.cos(lat1.toRad()) * Math.cos(lat2.toRad()) *
Math.sin(dLon/2) * Math.sin(dLon/2);
var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a));
var d = R * c;
alert(d);
Notice how I defined x1 and x2. Play with it at: https://tinker.io/3f794
Here's a refactored function based on 3 of the other answers!
Please note that the coords arguments are [longitude, latitude].
function haversineDistance(coords1, coords2, isMiles) {
function toRad(x) {
return x * Math.PI / 180;
}
var lon1 = coords1[0];
var lat1 = coords1[1];
var lon2 = coords2[0];
var lat2 = coords2[1];
var R = 6371; // km
var x1 = lat2 - lat1;
var dLat = toRad(x1);
var x2 = lon2 - lon1;
var dLon = toRad(x2)
var a = Math.sin(dLat / 2) * Math.sin(dLat / 2) +
Math.cos(toRad(lat1)) * Math.cos(toRad(lat2)) *
Math.sin(dLon / 2) * Math.sin(dLon / 2);
var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));
var d = R * c;
if(isMiles) d /= 1.60934;
return d;
}