Calculating Page Load Time In JavaScript
Why so complicated? When you can do:
var loadTime = window.performance.timing.domContentLoadedEventEnd- window.performance.timing.navigationStart;
If you need more times check out the window.performance object:
console.log(window.performance);
Will show you the timing object:
connectEnd Time when server connection is finished.
connectStart Time just before server connection begins.
domComplete Time just before document readiness completes.
domContentLoadedEventEnd Time after DOMContentLoaded event completes.
domContentLoadedEventStart Time just before DOMContentLoaded starts.
domInteractive Time just before readiness set to interactive.
domLoading Time just before readiness set to loading.
domainLookupEnd Time after domain name lookup.
domainLookupStart Time just before domain name lookup.
fetchStart Time when the resource starts being fetched.
loadEventEnd Time when the load event is complete.
loadEventStart Time just before the load event is fired.
navigationStart Time after the previous document begins unload.
redirectCount Number of redirects since the last non-redirect.
redirectEnd Time after last redirect response ends.
redirectStart Time of fetch that initiated a redirect.
requestStart Time just before a server request.
responseEnd Time after the end of a response or connection.
responseStart Time just before the start of a response.
timing Reference to a performance timing object.
navigation Reference to performance navigation object.
performance Reference to performance object for a window.
type Type of the last non-redirect navigation event.
unloadEventEnd Time after the previous document is unloaded.
unloadEventStart Time just before the unload event is fired.
Browser Support
More Info
Don't ever use the setInterval
or setTimeout
functions for time measuring! They are unreliable, and it is very likely that the JS execution scheduling during a documents parsing and displaying is delayed.
Instead, use the Date
object to create a timestamp when you page began loading, and calculate the difference to the time when the page has been fully loaded:
<doctype html>
<html>
<head>
<script type="text/javascript">
var timerStart = Date.now();
</script>
<!-- do all the stuff you need to do -->
</head>
<body>
<!-- put everything you need in here -->
<script type="text/javascript">
$(document).ready(function() {
console.log("Time until DOMready: ", Date.now()-timerStart);
});
$(window).load(function() {
console.log("Time until everything loaded: ", Date.now()-timerStart);
});
</script>
</body>
</html>
The answer mentioned by @HaNdTriX is a great, but we are not sure if DOM is completely loaded in the below code:
var loadTime = window.performance.timing.domContentLoadedEventEnd- window.performance.timing.navigationStart;
This works perfectly when used with onload as:
window.onload = function () {
var loadTime = window.performance.timing.domContentLoadedEventEnd-window.performance.timing.navigationStart;
console.log('Page load time is '+ loadTime);
}
Edit 1: Added some context to answer
Note: loadTime
is in milliseconds, you can divide by 1000 to get seconds as mentioned by @nycynik
It is hard to make a good timing, because the performance.dominteractive is miscalulated (anyway an interesting link for timing developers).
When dom is parsed it still may load and execute deferred scripts. And inline scripts waiting for css (css blocking dom) has to be loaded also until DOMContentloaded. So it is not yet parsed?
And we have readystatechange event where we can look at readyState that unfortunately is missing "dom is parsed" that happens somewhere between "loaded" and "interactive".
Everything becomes problematic when even not the Timing API gives us a time when dom stoped parsing HTML and starting The End process. This standard say the first point has to be that "interactive" fires precisely after dom parsed! Both Chrome and FF has implemented it when document has finished loading sometime after it has parsed. They seem to (mis)interpret the standars as parsing continues beyond deferred scripts executed while people misinterpret DOMContentLoaded as something hapen before defered executing and not after. Anyway...
My recommendation for you is to read about Navigation Timing API. Or go the easy way and choose a oneliner of these, or run all three and look in your browsers console ...
document.addEventListener('readystatechange', function() { console.log("Fiered '" + document.readyState + "' after " + performance.now() + " ms"); });
document.addEventListener('DOMContentLoaded', function() { console.log("Fiered DOMContentLoaded after " + performance.now() + " ms"); }, false);
window.addEventListener('load', function() { console.log("Fiered load after " + performance.now() + " ms"); }, false);
The time is in milliseconds after document started. I have verified with Navigation Timing API.
To get seconds for exampe from the time you did var ti = performance.now()
you can do parseInt(performance.now() - ti) / 1000
Instead of that kind of performance.now() subtractions the code get little shorter by User Timing API where you set marks in your code and measure between marks.