Meaning of "referencing" and "dereferencing" in C

I read different things on the Internet and got confused, because every website says different things.

I read about * referencing operator and & dereferencing operator; or that referencing means making a pointer point to a variable and dereferencing is accessing the value of the variable that the pointer points to. So I got confused.

Can I get a simple but thorough explanation about "referencing and dereferencing"?


Referencing means taking the address of an existing variable (using &) to set a pointer variable. In order to be valid, a pointer has to be set to the address of a variable of the same type as the pointer, without the asterisk:

int  c1;
int* p1;
c1 = 5;
p1 = &c1;
//p1 references c1

Dereferencing a pointer means using the * operator (asterisk character) to retrieve the value from the memory address that is pointed by the pointer: NOTE: The value stored at the address of the pointer must be a value OF THE SAME TYPE as the type of variable the pointer "points" to, but there is no guarantee this is the case unless the pointer was set correctly. The type of variable the pointer points to is the type less the outermost asterisk.

int n1;
n1 = *p1;

Invalid dereferencing may or may not cause crashes:

  • Dereferencing an uninitialized pointer can cause a crash
  • Dereferencing with an invalid type cast will have the potential to cause a crash.
  • Dereferencing a pointer to a variable that was dynamically allocated and was subsequently de-allocated can cause a crash
  • Dereferencing a pointer to a variable that has since gone out of scope can also cause a crash.

Invalid referencing is more likely to cause compiler errors than crashes, but it's not a good idea to rely on the compiler for this.

References:

http://www.codingunit.com/cplusplus-tutorial-pointers-reference-and-dereference-operators

& is the reference operator and can be read as “address of”.
* is the dereference operator and can be read as “value pointed by”.

http://www.cplusplus.com/doc/tutorial/pointers/

& is the reference operator    
* is the dereference operator

http://en.wikipedia.org/wiki/Dereference_operator

The dereference operator * is also called the indirection operator.

I've always heard them used in the opposite sense:

  • & is the reference operator -- it gives you a reference (pointer) to some object

  • * is the dereference operator -- it takes a reference (pointer) and gives you back the referred to object;


For a start, you have them backwards: & is reference and * is dereference.

Referencing a variable means accessing the memory address of the variable:

int i = 5;
int * p;
p = &i; //&i returns the memory address of the variable i.

Dereferencing a variable means accessing the variable stored at a memory address:

int i = 5;
int * p;
p = &i;
*p = 7; //*p returns the variable stored at the memory address stored in p, which is i.
//i is now 7

find the below explanation:

int main()
{
    int a = 10;// say address of 'a' is 2000;
    int *p = &a; //it means 'p' is pointing[referencing] to 'a'. i.e p->2000
    int c = *p; //*p means dereferncing. it will give the content of the address pointed by 'p'. in this case 'p' is pointing to 2000[address of 'a' variable], content of 2000 is 10. so *p will give 10. 
}

conclusion :

  1. & [address operator] is used for referencing.
  2. * [star operator] is used for de-referencing .