How do I Unregister 'anonymous' event handler [duplicate]
Say if I listen for an event:
Subject.NewEvent += delegate(object sender, NewEventArgs e)
{
//some code
});
Now how do I un-register this event? Or just allow the memory to leak?
Solution 1:
Give your instance of the anonymous delegate a name:
EventHandler<NewEventArg> handler = delegate(object sender, NewEventArgs e)
{
//some code
};
Subject.NewEvent += handler;
Subject.NewEvent -= handler;
Solution 2:
If you need to unregister an event, I recommend avoiding anonymous delegates for the event handler.
This is one case where assigning this to a local method is better - you can unsubscribe from the event cleanly.
Solution 3:
To remove the handler on first invocation:
//SubjectType Subject = ..... already defined if using (2)
EventHandler handler = null;
handler = delegate(object sender, EventArgs e)
{
// (1)
(sender as SubjectType).NewEvent -= handler;
// or
// (2) Subject.NewEvent -= handler;
// do stuff here
};
Subject.NewEvent += handler;
Solution 4:
You can create method for unregistering from all listeners of event. This not exactly what you whant, but sometimes it can be helpfull. For example (this really works =)) :
class Program {
static void Main(string[] args) {
A someClass = new A();
someClass.SomeEvent += delegate(object sender, EventArgs e) {
throw new NotImplementedException();
};
someClass.ClearEventHandlers();
someClass.FireEvent();
Console.WriteLine("No error.");
}
public class A {
public event EventHandler SomeEvent;
public void ClearEventHandlers() {
Delegate[] delegates = SomeEvent.GetInvocationList();
foreach (Delegate delegate in delegates) {
SomeEvent -= (EventHandler) delegate;
}
}
public void FireEvent() {
if (SomeEvent != null) {
SomeEvent(null, null);
}
}
}
}