Curiosity: Why does Expression<...> when compiled run faster than a minimal DynamicMethod?
The method created via DynamicMethod
goes through two thunks, while the method created via Expression<>
doesn't go through any.
Here's how it works. Here's the calling sequence for invoking fn(0, 1)
in the Time
method (I hard-coded the arguments to 0 and 1 for ease of debugging):
00cc032c 6a01 push 1 // 1 argument
00cc032e 8bcf mov ecx,edi
00cc0330 33d2 xor edx,edx // 0 argument
00cc0332 8b410c mov eax,dword ptr [ecx+0Ch]
00cc0335 8b4904 mov ecx,dword ptr [ecx+4]
00cc0338 ffd0 call eax // 1 arg on stack, two in edx, ecx
For the first invocation I investigated, DynamicMethod
, the call eax
line comes up like so:
00cc0338 ffd0 call eax {003c2084}
0:000> !u 003c2084
Unmanaged code
003c2084 51 push ecx
003c2085 8bca mov ecx,edx
003c2087 8b542408 mov edx,dword ptr [esp+8]
003c208b 8b442404 mov eax,dword ptr [esp+4]
003c208f 89442408 mov dword ptr [esp+8],eax
003c2093 58 pop eax
003c2094 83c404 add esp,4
003c2097 83c010 add eax,10h
003c209a ff20 jmp dword ptr [eax]
This appears to be doing some stack swizzling to rearrange arguments. I speculate that it's owing to the difference between delegates that use the implicit 'this' argument and those that don't.
That jump at the end resolves like so:
003c209a ff20 jmp dword ptr [eax] ds:0023:012f7edc=0098c098
0098c098 e963403500 jmp 00ce0100
The remainder of the code at 0098c098 looks like a JIT thunk, whose start got rewritten with a jmp
after the JIT. It's only after this jump that we get to real code:
0:000> !u eip
Normal JIT generated code
DynamicClass.TestMethod(Int32, Int32)
Begin 00ce0100, size 5
>>> 00ce0100 03ca add ecx,edx
00ce0102 8bc1 mov eax,ecx
00ce0104 c3 ret
The invocation sequence for the method created via Expression<>
is different - it's missing the stack swizzling code. Here it is, from the first jump via eax
:
00cc0338 ffd0 call eax {00ce00a8}
0:000> !u eip
Normal JIT generated code
DynamicClass.lambda_method(System.Runtime.CompilerServices.ExecutionScope, Int32, Int32)
Begin 00ce00a8, size b
>>> 00ce00a8 8b442404 mov eax,dword ptr [esp+4]
00ce00ac 03d0 add edx,eax
00ce00ae 8bc2 mov eax,edx
00ce00b0 c20400 ret 4
Now, how did things get like this?
- Stack swizzling wasn't necessary (the implicit first argument from the delegate is actually used, i.e. not like a delegate bound to a static method)
- The JIT must have been forced by LINQ compilation logic so that the delegate held the real destination address rather than a fake one.
I don't know how the LINQ forced the JIT, but I do know how to force a JIT myself - by calling the function at least once. UPDATE: I found another way to force a JIT: use the restrictedSkipVisibility
argumetn to the constructor and pass true
. So, here's modified code that eliminates stack swizzling by using the implicit 'this' parameter, and uses the alternate constructor to pre-compile so that the bound address is the real address, rather than the thunk:
using System;
using System.Linq.Expressions;
using System.Reflection.Emit;
using System.Diagnostics;
namespace Sandbox
{
public class Program
{
public static void Main(String[] args)
{
DynamicMethod method = new DynamicMethod("TestMethod",
typeof(Int32), new Type[] { typeof(object), typeof(Int32),
typeof(Int32) }, true);
var il = method.GetILGenerator();
il.Emit(OpCodes.Ldarg_1);
il.Emit(OpCodes.Ldarg_2);
il.Emit(OpCodes.Add);
il.Emit(OpCodes.Ret);
Func<Int32, Int32, Int32> f1 =
(Func<Int32, Int32, Int32>)method.CreateDelegate(
typeof(Func<Int32, Int32, Int32>), null);
Func<Int32, Int32, Int32> f2 = (Int32 a, Int32 b) => a + b;
Func<Int32, Int32, Int32> f3 = Sum;
Expression<Func<Int32, Int32, Int32>> f4x = (a, b) => a + b;
Func<Int32, Int32, Int32> f4 = f4x.Compile();
for (Int32 pass = 1; pass <= 2; pass++)
{
// Pass 1 just runs all the code without writing out anything
// to avoid JIT overhead influencing the results
Time(f1, "DynamicMethod", pass);
Time(f2, "Lambda", pass);
Time(f3, "Method", pass);
Time(f4, "Expression", pass);
}
}
private static void Time(Func<Int32, Int32, Int32> fn,
String name, Int32 pass)
{
Stopwatch sw = new Stopwatch();
sw.Start();
for (Int32 index = 0; index <= 100000000; index++)
{
Int32 result = fn(index, 1);
}
sw.Stop();
if (pass == 2)
Console.WriteLine(name + ": " + sw.ElapsedMilliseconds + " ms");
}
private static Int32 Sum(Int32 a, Int32 b)
{
return a + b;
}
}
}
Here's the runtimes on my system:
DynamicMethod: 312 ms
Lambda: 417 ms
Method: 417 ms
Expression: 312 ms
UPDATED TO ADD:
I tried running this code on my new system, which is an Core i7 920 running Windows 7 x64 with .NET 4 beta 2 installed (mscoree.dll ver. 4.0.30902), and the results are, well, variable.
csc 3.5, /platform:x86, runtime v2.0.50727 (via .config)
Run #1
DynamicMethod: 214 ms
Lambda: 571 ms
Method: 570 ms
Expression: 249 ms
Run #2
DynamicMethod: 463 ms
Lambda: 392 ms
Method: 392 ms
Expression: 463 ms
Run #3
DynamicMethod: 463 ms
Lambda: 570 ms
Method: 570 ms
Expression: 463 ms
Perhaps this is Intel SpeedStep affecting results, or possibly Turbo Boost. In any case, it's very annoying.
csc 3.5, /platform:x64, runtime v2.0.50727 (via .config)
DynamicMethod: 428 ms
Lambda: 392 ms
Method: 392 ms
Expression: 428 ms
csc 3.5, /platform:x64, runtime v4
DynamicMethod: 428 ms
Lambda: 356 ms
Method: 356 ms
Expression: 428 ms
csc 4, /platform:x64, runtime v4
DynamicMethod: 428 ms
Lambda: 356 ms
Method: 356 ms
Expression: 428 ms
csc 4, /platform:x86, runtime v4
DynamicMethod: 463 ms
Lambda: 570 ms
Method: 570 ms
Expression: 463 ms
csc 3.5, /platform:x86, runtime v4
DynamicMethod: 214 ms
Lambda: 570 ms
Method: 571 ms
Expression: 249 ms
Many of these results will be accidents of timing, whatever it is that is causing the random speedups in the C# 3.5 / runtime v2.0 scenario. I'll have to reboot to see if SpeedStep or Turbo Boost is responsible for these effects.