onKeyDown and onKeyLongPress
Here is the code that I wrote. It works like a charm. May be you can optimize it for better logic. But you will get the point with it. The key is to use flags. Short press is a press where we press volume button for short time and release. So onKeyUp is the one which will help us detect short presses.
package com.example.demo;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.KeyEvent;
import android.view.Menu;
public class TestVolumeActivity extends Activity {
boolean flag = false;
boolean flag2 = false;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_splash_screen);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.activity_splash_screen, menu);
return true;
}
@Override
public boolean onKeyLongPress(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
Log.d("Test", "Long press!");
flag = false;
flag2 = true;
return true;
}
return super.onKeyLongPress(keyCode, event);
}
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
event.startTracking();
if (flag2 == true) {
flag = false;
} else {
flag = true;
flag2 = false;
}
return true;
}
return super.onKeyDown(keyCode, event);
}
@Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
event.startTracking();
if (flag) {
Log.d("Test", "Short");
}
flag = true;
flag2 = false;
return true;
}
return super.onKeyUp(keyCode, event);
}
}
Logcat for all long presses(No short press detected):
10-18 02:06:15.369: D/Test(16834): Long press!
10-18 02:06:18.683: D/Test(16834): Long press!
10-18 02:06:21.566: D/Test(16834): Long press!
10-18 02:06:23.738: D/Test(16834): Long press!
Logcat for all short presses:
10-18 02:07:42.422: D/Test(16834): Short
10-18 02:07:43.203: D/Test(16834): Short
10-18 02:07:43.663: D/Test(16834): Short
10-18 02:07:44.144: D/Test(16834): Short
Correct way according to the SDK to handle long button presses.
import android.app.Activity;
import android.util.Log;
import android.view.KeyEvent;
public class TestVolumeActivity extends Activity
{
private static final String TAG = TestVolumeActivity.class.getSimpleName();
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if( keyCode == KeyEvent.KEYCODE_VOLUME_UP ||
keyCode == KeyEvent.KEYCODE_VOLUME_DOWN)
{
event.startTracking();
return true;
}
return super.onKeyDown(keyCode, event);
}
@Override
public boolean onKeyLongPress(int keyCode, KeyEvent event)
{
if(keyCode == KeyEvent.KEYCODE_VOLUME_UP){
Log.d(TAG, "Long press KEYCODE_VOLUME_UP");
return true;
}
else if(keyCode == KeyEvent.KEYCODE_VOLUME_DOWN){
Log.d(TAG, "Long press KEYCODE_VOLUME_DOWN");
return true;
}
return super.onKeyLongPress(keyCode, event);
}
@Override
public boolean onKeyUp(int keyCode, KeyEvent event)
{
if((event.getFlags() & KeyEvent.FLAG_CANCELED_LONG_PRESS) == 0){
if(keyCode == KeyEvent.KEYCODE_VOLUME_UP){
Log.e(TAG, "Short press KEYCODE_VOLUME_UP");
return true;
}
else if(keyCode == KeyEvent.KEYCODE_VOLUME_DOWN){
Log.e(TAG, "Short press KEYCODE_VOLUME_DOWN");
return true;
}
}
return super.onKeyUp(keyCode, event);
}
}
When i was about to post my answer i found out some one already got some kind of solution....
But here is mine, simple and works like a charm. Just one flag ;)
This code detects shortpresses and longpresses, when a longpress occurs no shortpress will be fired!
Note: if you want the normal volume up and down behavior change the return true in the onKeyPress method to the super call like this:
event.startTracking();
if(event.getRepeatCount() == 0){
shortPress = true;
}
//return true;
return super.onKeyDown(keyCode, event);
Code without the super call:
private boolean shortPress = false;
@Override
public boolean onKeyLongPress(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
shortPress = false;
Toast.makeText(this, "longPress", Toast.LENGTH_LONG).show();
return true;
}
//Just return false because the super call does always the same (returning false)
return false;
}
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
if(event.getAction() == KeyEvent.ACTION_DOWN){
event.startTracking();
if(event.getRepeatCount() == 0){
shortPress = true;
}
return true;
}
}
return super.onKeyDown(keyCode, event);
}
@Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
if(shortPress){
Toast.makeText(this, "shortPress", Toast.LENGTH_LONG).show();
} else {
//Don't handle longpress here, because the user will have to get his finger back up first
}
shortPress = false;
return true;
}
return super.onKeyUp(keyCode, event);
}
Code down here is with the volume up key added, just pick your side ;)
private boolean shortPress = false;
@Override
public boolean onKeyLongPress(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
shortPress = false;
Toast.makeText(this, "longPress Volume Down", Toast.LENGTH_LONG).show();
return true;
} else if(keyCode == KeyEvent.KEYCODE_VOLUME_UP){
shortPress = false;
Toast.makeText(this, "longPress Volume Up", Toast.LENGTH_LONG).show();
return true;
}
//Just return false because the super call does always the same (returning false)
return false;
}
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN || keyCode == KeyEvent.KEYCODE_VOLUME_UP) {
if(event.getAction() == KeyEvent.ACTION_DOWN){
event.startTracking();
if(event.getRepeatCount() == 0){
shortPress = true;
}
return true;
}
}
return super.onKeyDown(keyCode, event);
}
@Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
if(shortPress){
Toast.makeText(this, "shortPress Volume Down", Toast.LENGTH_LONG).show();
} else {
//Don't handle longpress here, because the user will have to get his finger back up first
}
shortPress = false;
return true;
} else if(keyCode == KeyEvent.KEYCODE_VOLUME_UP){
if(shortPress){
Toast.makeText(this, "shortPress Volume up", Toast.LENGTH_LONG).show();
} else {
//Don't handle longpress here, because the user will have to get his finger back up first
}
shortPress = false;
return true;
}
return super.onKeyUp(keyCode, event);
}