How fast does the limit break meter increase?
Taken from FF7 Party Mechanics
3.2 The Limit Bar
The Limit Bar dictates when you can use a certain Limit Break. Depending on your Status Attributes, and which Limit Level you have chosen to build, it will grow quickly or slowly based on the damage you take.
A character's Limit Bar is measured in Units. Once a Limit Bar contains 255 Units, the Limit Bar is full, and the character may use their Limit Break.
The conversion rate between damage points and Limit Bar Units is as follows:
Units gained = [[300 * HP Lost / Max HP] * 256 * Status Factor / LNum]
In the above formula, Status Factor is equal to 2.0 while in
Fury
Status, 0.5 inSadness
Status, and 1.0 otherwise.LNum, on the other hand, is a special number that varies for each character at each Limit Level. The following table shows the LNum value for all nine characters at each of their Limit Levels.
Level 1 Level 2 Level 3 Level 4 Cloud 140 324 435 506 Barret 129 240 374 450 Tifa 120 334 509 566 Aeris 200 284 322 436 Red XIII 195 300 389 486 Yuffie 200 300 400 480 Cait Sith 160 180 9590 * 12760 * Vincent 202 244 319 426 Cid 200 280 380 480 * Cait Sith does not have either a L3 or L4 Limit Break - these numbers are still in the data, however.
The TFergusson guides for FF7 are some of the most detailed in-depth FAQ's I have ever seen. He even has a guide that has the AI script for every enemy in the game
Using the data in Scott Chamberlain's answer, I came up with a chart to represent this all in kind of a more intuitive way.
The Y axis represents how much damage you have to take, as a percentage of your maximum HP, in order to be able to use a limit break. For example, to use a level 4 limit break, Cloud must take approximately 170% of his maximum HP in damage.
This assumes that you do not have the Sadness of Fury status afflictions. To account for Sadness, double these numbers; for Fury, halve them.