Easier way to debug a Windows service

If I want to quickly debug the service, I just drop in a Debugger.Break() in there. When that line is reached, it will drop me back to VS. Don't forget to remove that line when you are done.

UPDATE: As an alternative to #if DEBUG pragmas, you can also use Conditional("DEBUG_SERVICE") attribute.

[Conditional("DEBUG_SERVICE")]
private static void DebugMode()
{
    Debugger.Break();
}

On your OnStart, just call this method:

public override void OnStart()
{
     DebugMode();
     /* ... do the rest */
}

There, the code will only be enabled during Debug builds. While you're at it, it might be useful to create a separate Build Configuration for service debugging.


I also think having a separate "version" for normal execution and as a service is the way to go, but is it really required to dedicate a separate command line switch for that purpose?

Couldn't you just do:

public static int Main(string[] args)
{
  if (!Environment.UserInteractive)
  {
    // Startup as service.
  }
  else
  {
    // Startup as application
  }
}

That would have the "benefit", that you can just start your app via doubleclick (OK, if you really need that) and that you can just hit F5 in Visual Studio (without the need to modify the project settings to include that /console Option).

Technically, the Environment.UserInteractive checks if the WSF_VISIBLE Flag is set for the current window station, but is there any other reason where it would return false, apart from being run as a (non-interactive) service?