How can I intentionally break/corrupt a sector on an SD card?

An alternative approach that may be useful.

If your code runs under Linux then maybe you can test it with a "faulty" logical device. dmsetup can create devices that return I/O errors. Just build your device using error and/or flakey target. From man 8 dmsetup:

error
Errors any I/O that goes to this area. Useful for testing or for creating devices with holes in them.

flakey
Creates a similar mapping to the linear target but exhibits unreliable behaviour periodically. Useful for simulating failing devices when testing.

Note: flakey target usage is documented here. Basic example here.

As far as I know an I/O error will be reported immediately, so this is different than real SD card behavior where you can expect delay, stalling etc. Nevertheless I think this approach may be useful in some cases, at least to perform fast preliminary test or so.


This guy hacked the microcontroller inside SD cards used to mark bad blocks: https://www.bunniestudios.com/blog/?p=3554

You may be able to do the same and arbitrarily mark blocks as faulty.

Today at the Chaos Computer Congress (30C3), xobs and I disclosed a finding that some SD cards contain vulnerabilities that allow arbitrary code execution — on the memory card itself. On the dark side, code execution on the memory card enables a class of MITM (man-in-the-middle) attacks, where the card seems to be behaving one way, but in fact it does something else. On the light side, it also enables the possibility for hardware enthusiasts to gain access to a very cheap and ubiquitous source of microcontrollers.

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These algorithms are too complicated and too device-specific to be run at the application or OS level, and so it turns out that every flash memory disk ships with a reasonably powerful microcontroller to run a custom set of disk abstraction algorithms. Even the diminutive microSD card contains not one, but at least two chips — a controller, and at least one flash chip (high density cards will stack multiple flash die).

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The embedded microcontroller is typically a heavily modified 8051 or ARM CPU. In modern implementations, the microcontroller will approach 100 MHz performance levels, and also have several hardware accelerators on-die. Amazingly, the cost of adding these controllers to the device is probably on the order of $0.15-$0.30, particularly for companies that can fab both the flash memory and the controllers within the same business unit. It’s probably cheaper to add these microcontrollers than to thoroughly test and characterize each flash memory chip, which explains why managed flash devices can be cheaper per bit than raw flash chips, despite the inclusion of a microcontroller.

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The crux is that a firmware loading and update mechanism is virtually mandatory, especially for third-party controllers. End users are rarely exposed to this process, since it all happens in the factory, but this doesn’t make the mechanism any less real. In my explorations of the electronics markets in China, I’ve seen shop keepers burning firmware on cards that “expand” the capacity of the card — in other words, they load a firmware that reports the capacity of a card is much larger than the actual available storage. The fact that this is possible at the point of sale means that most likely, the update mechanism is not secured.

In our talk at 30C3, we report our findings exploring a particular microcontroller brand, namely, Appotech and its AX211 and AX215 offerings. We discover a simple “knock” sequence transmitted over manufacturer-reserved commands (namely, CMD63 followed by ‘A’,’P’,’P’,’O’) that drop the controller into a firmware loading mode. At this point, the card will accept the next 512 bytes and run it as code.


This typically won't work because most recent SD cards (or eMMC) use static and dynamic wear-levelling, meaning that an intelligent controller interprets your write instruction and maps it to one of the least used flash sectors.

The only thing you could do is try to contact your suppliers and ask for their datasheet; there might be some (vendor specific) ways to retrieve the state of their wear-levelling algorithm. This would potentially allow you to query the state/usage of the underlying flash. Or you might be unlucky and this might not exist.

If your goal is really to destroy flash, all you could do is run massive read and write cycles and continuously check that the data you are reading back is still consistent. E.g. create two large files, store their checksums and read/write them in order to verify their checksum. The larger the flash, the longer this process will take.


You can increase transistor wearing by increasing the operation temperature. Use write-erase cycles on a heated chip (70-120 °C); it will wear faster.