Storing a variable in the JavaScript 'window' object is a proper way to use that object?
Solution 1:
In JavaScript, any global variable is actually a property of the window
object. Using one is equivalent to (and interchangeable with) using the other.
Using global variables is certainly "common," so the question is whether or not it's "proper." Generally, global variables are discouraged, because they can be accessed from ANY function and you risk having multiple functions trying to read from and write to the same variables. (This is true with any programming language in any environment, not just JavaScript.)
Solve this problem by creating a namespace unique to your application. The easiest approach is to create a global object with a unique name, with your variables as properties of that object:
window.MyLib = {}; // global Object container; don't use var
MyLib.value = 1;
MyLib.increment = function() { MyLib.value++; }
MyLib.show = function() { alert(MyLib.value); }
MyLib.value=6;
MyLib.increment();
MyLib.show(); // alerts 7
Another approach is to use .data()
to attach variables to a relevant DOM element. This is not practical in all cases, but it's a good way to get variables that can be accessed globally without leaving them in the global namespace.
Solution 2:
What is actually not mentioned here, and is probably the biggest deal breaker on why not to use window
as global scope carrier is that it can be frozen (not writable) in some cases (and I'm talking from production based experience).
A good pattern is actually just create a global variable that will be used for all the common stuff in your application
var Application = {};
Application.state = { name: 'Application' }
.
.
What I found as the best pattern for me in javascript is to have a global state using Redux.