List of class properties in Objective-C
So more precisely, you want dynamic, runtime observaion of the properties, if I got it correctly. Do something like this (implement this method on self, the class you want to introspect):
#import <objc/runtime.h>
- (NSArray *)allPropertyNames
{
unsigned count;
objc_property_t *properties = class_copyPropertyList([self class], &count);
NSMutableArray *rv = [NSMutableArray array];
unsigned i;
for (i = 0; i < count; i++)
{
objc_property_t property = properties[i];
NSString *name = [NSString stringWithUTF8String:property_getName(property)];
[rv addObject:name];
}
free(properties);
return rv;
}
- (void *)pointerOfIvarForPropertyNamed:(NSString *)name
{
objc_property_t property = class_getProperty([self class], [name UTF8String]);
const char *attr = property_getAttributes(property);
const char *ivarName = strchr(attr, 'V') + 1;
Ivar ivar = object_getInstanceVariable(self, ivarName, NULL);
return (char *)self + ivar_getOffset(ivar);
}
Use it like this:
SomeType myProperty;
NSArray *properties = [self allPropertyNames];
NSString *firstPropertyName = [properties objectAtIndex:0];
void *propertyIvarAddress = [self getPointerOfIvarForPropertyNamed:firstPropertyName];
myProperty = *(SomeType *)propertyIvarAddress;
// Simpler alternative using KVC:
myProperty = [self valueForKey:firstPropertyName];
Hope this helps.
use attributeKeys method of NSObject.
for (NSString *key in [self attributeKeys]) {
id attribute = [self valueForKey:key];
if([attribute isKindOfClass:[UILabel class]])
{
//put attribute to your array
}
}
Check out this link. It is an objective c wrapper over objective C runtime.
You can use code like below
uint count;
objc_property_t* properties = class_copyPropertyList(self.class, &count);
NSMutableArray* propertyArray = [NSMutableArray arrayWithCapacity:count];
for (int i = 0; i < count ; i++)
{
const char* propertyName = property_getName(properties[i]);
[propertyArray addObject:[NSString stringWithCString:propertyName encoding:NSUTF8StringEncoding]];
}
free(properties);
You must include the runtime headers
#import<objc/runtime.h>
uint propertiesCount;
objc_property_t *classPropertiesArray = class_copyPropertyList([self class], &propertiesCount);
free(classPropertiesArray);