What are the differences between the XmlSerializer and BinaryFormatter
Solution 1:
The reason a binary formatter is able to deserialize directly to an interface type is because when an object is originally serialized to a binary stream metadata containing type and assembly information is stuck in with the object data. This means that when the binary formatter deserializes the object it knows its type, builds the correct object and you can then cast that to an interface type that object implements.
The XML serializer on the otherhand just serializes to a schema and only serializes the public fields and values of the object and no type information other then that (e.g. interfaces the type implements).
Here is a good post, .NET Serialization, comparing the BinaryFormatter, SoapFormatter, and XmlSerializer. I recommend you look at the following table which in addition to the previously mentioned serializers includes the DataContractSerializer, NetDataContractSerializer and protobuf-net.
Solution 2:
Just to weigh in...
The obvious difference between the two is "binary vs xml", but it does go a lot deeper than that:
- fields (
BinaryFormatter
=bf) vs public members (typically properties) (XmlSerializer
=xs) - type-metadata based (bf) vs contract-based (xs)
- version-brittle (bf) vs version-tolerant (xs)
- "graph" (bf) vs "tree" (xs)
- .NET specific (bf) vs portable (xs)
- opaque (bf) vs human-readable (xs)
As a discussion of why BinaryFormatter
can be brittle, see here.
It is impossible to discuss which is bigger; all the type metadata in BinaryFormatter
can make it bigger. And XmlSerializer
can work very with compression like gzip.
However, it is possible to take the strengths of each; for example, Google have open-sourced their own data serialization format, "protocol buffers". This is:
- contract-based
- portable (see list of implementations)
- version-tolerant
- tree-based
- opaque (although there are tools to show data when combined with a .proto)
- typically "contract first", but some implementations allow implicit contracts based on reflection
But importantly, it is very dense data (no type metadata, pure binary representation, short tags, tricks like variant-length base-7 encoding), and very efficient to process (no complex xml structure, no strings to match to members, etc).
I might be a little biased; I maintain one of the implementations (including several suitable for C#/.NET), but you'll note I haven't linked to any specific implementation; the format stands under its own merits ;-p
Solution 3:
The XML Serializer produces XML and also an XML Schema (implicitly). It will produce XML that conforms to this schema.
One implication is that it will not serialize anything which cannot be described in XML Schema. For instance, there is no way to distinguish between a list and an array in XML Schema, so the XML Schema produced by the serializer can be interpreted either way.
Runtime serialization (which the BinaryFormatter
is part of) serializes the actual .NET types to the other side, so if you send a List<int>
, the other side will get a List<int>
.
That obviously works better if the other side is running .NET.
Solution 4:
The XmlSerializer serialises the type by reading all the type's properties that have both a public getter and a public setter (and also any public fields). In this sense the XmlSerializer serializes/deserializes the "public view" of the instance.
The binary formatter, by contrast, serializes a type by serializing the instance's "internals", i.e. its fields. Any fields that are not marked as [NonSerialized] will be serialized to the binary stream. The type itself must be marked as [Serializable] as must any internal fields that are also to be serialized.