What to do on TransactionTooLargeException
Solution 1:
I encountered this issue, and I found that when there huge amount of data getting exchanged between a service and an application,(This involves transferring lots of thumbnails). Actually data size was around 500kb, and the IPC transaction buffer size is set to 1024KB. I am not sure why it exceeded the transaction buffer.
This also can occur, when you pass lot of data through intent extras
When you get this exception in your application, please analyze your code.
- Are you exchanging lot of data between your services and application?
- Using intents to share huge data, (for example, the user selects huge number of files from gallery share press share, the URIs of the selected files will be transferred using intents)
- receiving bitmap files from service
- waiting for android to respond back with huge data (for example, getInstalledApplications() when the user installed lot of applications)
- using applyBatch() with lot of operations pending
How to handle when you get this exception
If possible, split the big operation in to small chunks, for example, instead of calling applyBatch() with 1000 operations, call it with 100 each.
Do not exchange huge data (>1MB) between services and application
I dont know how to do this, but, Do not query android, which can return huge data :-)
Solution 2:
If you need to investigate which Parcel is causing your crash, you should consider trying TooLargeTool.
(I found this as a comment from @Max Spencer under the accepted answer and it was helpful in my case.)
Solution 3:
This is not a definitive answer, but it may shed some light on the causes of a TransactionTooLargeException
and help pinpoint the problem.
Although most answers refer to large amounts of data transferred, I see this exception being thrown incidentally after heavy scrolling and zooming and repeatedly opening an ActionBar spinner menu. The crash happens on tapping the action bar. (this is a custom mapping app)
The only data being passed around seem to be touches from the "Input Dispatcher" to the app. I think this cannot reasonably amount to anywhere near 1 mb in the "Transaction Buffer".
My app is running on a quad core 1.6 GHz device and uses 3 threads for heavylifting, keeping one core free for the UI thread. Furthermore, the app uses android:largeHeap, has 10 mb of unused heap left and has 100 mb of room left to grow the heap. So I wouldn't say it is a resource issue.
The crash is always immediately preceded by these lines:
W/InputDispatcher( 2271): channel ~ Consumer closed input channel or an error occurred. events=0x9
E/InputDispatcher( 2271): channel ~ Channel is unrecoverably broken and will be disposed!
E/JavaBinder(28182): !!! FAILED BINDER TRANSACTION !!!
Which are not neccesarily printed in that order, but (as far as I checked) happen on the same millisecond.
And the stack trace itself, for clarity, is the same as in the question:
E/AndroidRuntime(28182): java.lang.RuntimeException: Adding window failed
..
E/AndroidRuntime(28182): Caused by: android.os.TransactionTooLargeException
Delving into the source code of android one finds these lines:
frameworks/base/core/jni/android_util_Binder.cpp:
case FAILED_TRANSACTION:
ALOGE("!!! FAILED BINDER TRANSACTION !!!");
// TransactionTooLargeException is a checked exception, only throw from certain methods.
// FIXME: Transaction too large is the most common reason for FAILED_TRANSACTION
// but it is not the only one. The Binder driver can return BR_FAILED_REPLY
// for other reasons also, such as if the transaction is malformed or
// refers to an FD that has been closed. We should change the driver
// to enable us to distinguish these cases in the future.
jniThrowException(env, canThrowRemoteException
? "android/os/TransactionTooLargeException"
: "java/lang/RuntimeException", NULL);
To me it sounds like I'm possibly hitting this undocumented feature, where the transaction fails for other reasons than a Transaction being TooLarge. They should have named it TransactionTooLargeOrAnotherReasonException
.
At this time I did not solve the issue, but if I find something useful I will update this answer.
update: it turned out my code leaked some file descriptors, the number of which is maximized in linux (typically 1024), and this seems to have triggered the exception. So it was a resource issue after all. I verified this by opening /dev/zero
1024 times, which resulted in all kinds of weird exceptions in UI related actions, including the exception above, and even some SIGSEGV's. Apparently failure to open a file/socket is not something which is handled/reported very cleanly throughout Android.