What is a "translation unit" in C++?

I am reading at the time the "Effective C++" written by Scott Meyers and came across the term "translation unit".

Could somebody please give me an explanation of:

  1. What exactly it is?

  2. When should I consider using it while programming with C++?

  3. Is it related to C++ only, or it can be used with other programming languages as well?

I might already use it without knowing the term...


From here: (wayback machine link)

According to standard C++ (wayback machine link) : A translation unit is the basic unit of compilation in C++. It consists of the contents of a single source file, plus the contents of any header files directly or indirectly included by it, minus those lines that were ignored using conditional preprocessing statements.

A single translation unit can be compiled into an object file, library, or executable program.

The notion of a translation unit is most often mentioned in the contexts of the One Definition Rule, and templates.


A translation unit is for all intents and purposes a file (.c/.cpp), after it's finished including all of the header files.

http://msdn.microsoft.com/en-us/library/bxss3ska%28VS.80%29.aspx


A hard question to answer definitively. The C++ standard states:

The text of the program is kept in units called source files in this International Standard. A source file together with all the headers (17.4.1.2) and source files included (16.2) via the preprocessing directive #include, less any source lines skipped by any of the conditional inclusion (16.1) preprocessing directives, is called a translation unit. [Note: a C++ program need not all be translated at the same time. ]

So for most intents and purposes a translation unit is a single C++ source file and the header or other files it includes via the preprocessor #include mechanism.

Regarding your other questions:

  1. When should I consider using it when programming with C++

You can't not use it - translation units are the basis of a C++ program.

  1. If it is related only to C++, or it can be used with other programming languages

Other languages have similar concepts, but their semantics will be subtly different. Most other languages don't use a preprocessor, for example.