How to prevent an object being created on the heap?
Solution 1:
Nick's answer is a good starting point, but incomplete, as you actually need to overload:
private:
void* operator new(size_t); // standard new
void* operator new(size_t, void*); // placement new
void* operator new[](size_t); // array new
void* operator new[](size_t, void*); // placement array new
(Good coding practice would suggest you should also overload the delete and delete[] operators -- I would, but since they're not going to get called it isn't really necessary.)
Pauldoo is also correct that this doesn't survive aggregating on Foo, although it does survive inheriting from Foo. You could do some template meta-programming magic to HELP prevent this, but it would not be immune to "evil users" and thus is probably not worth the complication. Documentation of how it should be used, and code review to ensure it is used properly, are the only ~100% way.
Solution 2:
You could overload new for Foo and make it private. This would mean that the compiler would moan... unless you're creating an instance of Foo on the heap from within Foo. To catch this case, you could simply not write Foo's new method and then the linker would moan about undefined symbols.
class Foo {
private:
void* operator new(size_t size);
};
PS. Yes, I know this can be circumvented easily. I'm really not recommending it - I think it's a bad idea - I was just answering the question! ;-)
Solution 3:
I don't know how to do it reliably and in a portable way.. but..
If the object is on the stack then you might be able to assert within the constructor that the value of 'this' is always close to stack pointer. There's a good chance that the object will be on the stack if this is the case.
I believe that not all platforms implement their stacks in the same direction, so you might want to do a one-off test when the app starts to verify which way the stack grows.. Or do some fudge:
FooClass::FooClass() {
char dummy;
ptrdiff_t displacement = &dummy - reinterpret_cast<char*>(this);
if (displacement > 10000 || displacement < -10000) {
throw "Not on the stack - maybe..";
}
}