Convert binary data to base64 with javascript
HTML5 enable you to store data locally which I think it is great. For example here is how you can use it:
var store = window.localStorage;
store.setItem('foo', "hellow world");
var test = store.getItem('foo');
// test should = "hellow world"
In html you can dynamically display an image by settig its source to:
"data:image/jpg;base64," + (base64string)
So my question is how can I convert binary data to a base64 string so that I can take advantage of html5 local storage?
For example it will be great if I could:
$.ajax({
url: 'someImage.png',
type: 'POST',
success: function (r) {
// here I want to convert r to a base64 string !
// r is not binary so maybe I have to use a different approach
var data = ConvertToBase64(r);
document.getElementById("img").src = "data:image/png;base64," + data;
},
});
I know I could solve this problem by wrapping the image around a canvas using html5 then converting that to base64string. also I can make a specific service on the server that will send a base64 string data of that image (someImage.aspx).I just want to know if it will by possible to retrieve binary data from a server and convert that to a base64 string.
Solution 1:
To prevent 'InvalidCharacterError' error, you need to do this:
var base64EncodedStr = btoa(unescape(encodeURIComponent(rawData)));
Solution 2:
Use a FileReader to encode your image as a data URL:
jQuery.ajax({...})
.done(function (r) {
var reader = new FileReader(
reader.onload = (function(self) {
return function(e) {
document.getElementById("img").src = e.target.result;
}
})(this);
reader.readAsDataURL(new Blob([r]));
});
Solution 3:
Try the btoa
function:
var data = btoa(r);
Solution 4:
This is old question, but could not find a better answer, so I wrote down this function. It will convert the Uint8Array directly to Base64 without converting it into a string before base64. Hope it will help someone.
var encoder = new TextEncoder("ascii");
var decoder = new TextDecoder("ascii");
var base64Table = encoder.encode('ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=');
function toBase64(dataArr){
var padding = dataArr.byteLength % 3;
var len = dataArr.byteLength - padding;
padding = padding > 0 ? (3 - padding) : 0;
var outputLen = ((len/3) * 4) + (padding > 0 ? 4 : 0);
var output = new Uint8Array(outputLen);
var outputCtr = 0;
for(var i=0; i<len; i+=3){
var buffer = ((dataArr[i] & 0xFF) << 16) | ((dataArr[i+1] & 0xFF) << 8) | (dataArr[i+2] & 0xFF);
output[outputCtr++] = base64Table[buffer >> 18];
output[outputCtr++] = base64Table[(buffer >> 12) & 0x3F];
output[outputCtr++] = base64Table[(buffer >> 6) & 0x3F];
output[outputCtr++] = base64Table[buffer & 0x3F];
}
if (padding == 1) {
var buffer = ((dataArr[len] & 0xFF) << 8) | (dataArr[len+1] & 0xFF);
output[outputCtr++] = base64Table[buffer >> 10];
output[outputCtr++] = base64Table[(buffer >> 4) & 0x3F];
output[outputCtr++] = base64Table[(buffer << 2) & 0x3F];
output[outputCtr++] = base64Table[64];
} else if (padding == 2) {
var buffer = dataArr[len] & 0xFF;
output[outputCtr++] = base64Table[buffer >> 2];
output[outputCtr++] = base64Table[(buffer << 4) & 0x3F];
output[outputCtr++] = base64Table[64];
output[outputCtr++] = base64Table[64];
}
var ret = decoder.decode(output);
output = null;
dataArr = null;
return ret;
}
Solution 5:
//dataArr is a Uint8Array
function toBase64(dataArr){
return btoa(dataArr.reduce((data, val)=> {
return data + String.fromCharCode(val);
}, ''));
}